Not much update this year :-) I spent most of 2015 finishing the huge volume of assets for Lego Friends Series and building the rigging framework for Lani Pixels.
Breakdowns
Elephant [0:00 — 0:13]
- Rigged and skinned the elephant
Risen 3 [0:14 — 0:46]
- Delivered over 25 creature rigs
- Worked with the animation supervisor to create rigs that meet both technical and animation needs
- Developed and created rigs and rigging tools
- Managed team members
- Created rigging workflow / tools
Lego Friends [0:47 — 1:02]
- Created a base character rig used for every biped character in episodes 2–9 of the show (20 mins each, 2012–2013)
- Provided a rigging framework for episodes 10–17 (20 mins each, 2015). Used to finish 200+ assets per episode — modified characters, new characters, props, set dressing. Practical rigging done by the team.
- Created asset workflow
- Developed CG workflow
Rigging Workflow [1:02 — 2:00]
- Shows basic rigging workflow using my framework
Facial Rig [2:00 — 2:43]
- Shows features of my facial rigging framework